Team Rooms

Table of contents

  1. Basic Functionality
  2. Preparation Time
  3. Asking for Help
  4. Indicating Team Readiness
  5. Swapping Roles Within Your Team

Basic Functionality

When the Preparation stage begins, each participant is automatically moved into their team’s preparation room:

  1. First Government
  2. Second Government
  3. First Opposition
  4. Second Opposition
  5. Adjudicators

Adjudicators initially gather in the Adjudicator Room and can drop into any team’s room to help when a team requests assistance. The image below shows the First Government preparation room; the other team rooms have the same layout.

First Government preparation room

The control bar at the bottom of a team room includes camera and microphone controls, Debate (opens the Motion Drawer), Ask Help, Done, Swap Roles, and Leave. Adjudicators also see a Return button that takes them back to the Adjudicator Room.

Preparation Time

Teams have 15 minutes to prepare. A countdown timer below the badges tracks the remaining time.

Preparation timer

Asking for Help

Click Ask Help in the navigation bar to flag the team as needing assistance. The button toggles the indicator on and off, and any team member can change its state. While the indicator is on, the team’s name is highlighted in the Adjudicator Room so adjudicators can see who needs them.

Ask Help button

Indicating Team Readiness

Click Done to mark the team ready before the timer expires. When all teams are ready, an adjudicator can start the debate without waiting for the 15-minute countdown.

Readiness indicator

Done is also a toggle — any team member can turn it off again if you change your mind.

Swapping Roles Within Your Team

Swap Roles swaps the two debater roles in your team (e.g. Prime Minister with Deputy Prime Minister). Either teammate can press it; the swap takes effect immediately and is reflected in the roster shown to adjudicators and in the Debate Room speaking order.


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